Phanthom Samurai: The Game
Overview
Phanthom Samurai is an exciting 2D running game that I developed for a university student as one of his assignments. Although the initial requirement was to create a simple running game, I took it a step further and crafted a more complex and immersive experience. To achieve this, I integrated physics motion equations into the game to emulate real-world physics for the characters. As a result, when the character jumps, the motion closely resembles real-world physics, enhancing the overall gameplay and immersion.
Above images were created using generative AI for the video game
Technologies Used
HTML
CSS
JavaScript
Physics
Goals
  • Create game interface
  • Create background images using AI
  • Implement physical motion equations
  • Animtions and collision detection