Phanthom Samurai is an exciting 2D running game that I developed
for a university student as one of his assignments. Although the
initial requirement was to create a simple running game, I took
it a step further and crafted a more complex and immersive
experience. To achieve this, I integrated physics motion
equations into the game to emulate real-world physics for the
characters. As a result, when the character jumps, the motion
closely resembles real-world physics, enhancing the overall
gameplay and immersion.
Above images were created using generative AI for the video game